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    Searched refs:exp_points (Results 1 - 5 of 5) sorted by relevancy

  /src/games/rogue/
message.c 304 if (rogue.exp_points > MAX_EXP) {
305 rogue.exp_points = MAX_EXP;
311 rogue.exp, (unsigned long)rogue.exp_points);
level.c 825 rogue.exp_points += e;
827 if (rogue.exp_points >= level_points[rogue.exp-1]) {
828 new_exp = get_exp_level(rogue.exp_points);
829 if (rogue.exp_points > MAX_EXP) {
830 rogue.exp_points = MAX_EXP + 1;
rogue.h 267 long exp_points; member in struct:fightr
spec_hit.c 420 rogue.exp_points = level_points[rogue.exp-2] - get_rand(9, 29);
use.c 130 rogue.exp_points = level_points[rogue.exp - 1];

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