| /src/games/number/ |
| number.c | 130 char *p, *fraction; local 133 fraction = NULL; 146 if (fraction != NULL) 148 fraction = p + 1; 163 (fraction != NULL && (flen = strlen(fraction)) > MAXNUM)) 173 if (fraction != NULL && flen != 0) 174 for (p = fraction; *p != '\0'; ++p) 180 if (unit(flen, fraction)) {
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| /src/tests/bin/sleep/ |
| t_sleep.sh | 31 atf_test_case fraction 89 atf_add_test_case fraction
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| /src/lib/libc/arch/mips/gen/ |
| ldexp.S | 80 sll t2, v1, 32 - 20 # get x fraction 128 subu t9, t9, v0 # shift fraction left >= 32 bits 133 subu v0, v0, t9 # shift fraction left < 32 bits 154 sll t2, v1, 31 - 20 # clear exponent, extract fraction 157 srl t2, t2, 31 - 20 # shift fraction back to normal position 180 mtc1 zero, $f1 # exponent and upper fraction 189 mtc1 ta0, $f1 # exponent and upper fraction
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| modf.S | 67 j 1f # integer fraction got
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| /src/sys/external/bsd/drm2/dist/drm/nouveau/dispnv50/ |
| nouveau_dispnv50_base907c.c | 101 u32 fraction = in & 0xffffffff; local 106 u32 ret = (integer << 16) | (fraction >> 16);
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| /src/sys/external/gpl2/dts/dist/arch/arm/boot/dts/st/ |
| stm32f429-disco.dts | 136 st,fraction-z = <7>;
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| /src/sys/arch/mips/mips/ |
| fp.S | 940 move t2, zero # FSs fraction shifted is zero 943 move ta2, zero # FTs fraction shifted is zero 951 srl t2, t2, v1 # shift FSs fraction 955 srl ta2, ta2, v1 # shift FTs fraction 1065 move t2, zero # FSs fraction shifted is zero 1069 move ta2, zero # FTs fraction shifted is zero 1082 srl t3, t2, v1 # shift FSs fraction 1088 srl t3, t3, v1 # shift FSs fraction 1098 srl ta3, ta2, v1 # shift FTs fraction 1104 srl ta3, ta3, v1 # shift FTs fraction [all...] |
| /src/lib/libm/arch/vax/ |
| n_cbrt.S | 70 addl2 B,%r2 # restore bias, diminish fraction
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| /src/sys/external/bsd/drm2/dist/drm/amd/display/dc/dce110/ |
| amdgpu_dce110_transform_v.c | 443 inits->h_init_luma.fraction, 457 inits->v_init_luma.fraction, 471 inits->h_init_chroma.fraction, 485 inits->v_init_chroma.fraction,
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| /src/sys/external/bsd/drm/dist/shared-core/ |
| r600_blit.c | 1648 u32 result, i, exponent, fraction; local 1654 fraction = (input & 0x3fff) << 10; /* cheat and only 1657 if (fraction & 0x800000) 1660 fraction = fraction << 1; /* keep 1665 result = exponent << 23 | (fraction & 0x7fffff); /* mask
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| /src/sys/external/bsd/drm2/dist/drm/amd/display/dc/dce/ |
| amdgpu_dce_transform.c | 275 inits->h_init.fraction = dc_fixpt_u0d19(h_init) << 5; 284 inits->v_init.fraction = dc_fixpt_u0d19(v_init) << 5; 300 SCL_H_INIT_FRAC, inits->h_init.fraction); 304 SCL_V_INIT_FRAC, inits->v_init.fraction);
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| dce_transform.h | 452 uint32_t fraction; member in struct:init_int_and_frac
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| /src/sys/external/bsd/drm2/dist/drm/i915/display/ |
| intel_cdclk.c | 2543 int divider, fraction; local 2548 fraction = 0; 2552 fraction = 200; 2556 if (fraction) { 2560 fraction) - 1); 2566 return divider + fraction;
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| /src/sys/arch/vax/vax/ |
| unimpl_emul.S | 295 1: insv (%r3),$0,$3,%r0 # insert fraction 553 * %r7, and both the fraction and integer parts have the same sign. 683 * there aren't any bits left for the fraction. Therefore we're 721 # we have the integer in TMPFRAC1, now get the fraction in TMPFRAC2 813 * The fltext_X routines separate fraction and exponent* bits. 814 * They return (via %r0) the amount of bits in the fraction. 820 * sign-> |s|exponent| fract.| (10-3F = fraction bits) 831 movl 0x8(%ap), %r1 # %r1 - addr of fraction destination
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| /src/sys/external/gpl2/dts/dist/arch/arm/boot/dts/nxp/imx/ |
| imx6q-novena.dts | 300 st,fraction-z = <7>;
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| /src/sys/dev/usb/ |
| uaudio.c | 173 u_int fraction; /* fraction/1000 is the extra samples/frame */ member in struct:chan 3600 "fraction=0.%03d\n", ch->sample_size, ch->bytes_per_frame, 3601 ch->fraction); 3656 "fraction=0.%03d\n", ch->sample_size, ch->bytes_per_frame, 3657 ch->fraction); 3834 residue += ch->fraction; 3946 residue += ch->fraction; 4064 ch->fraction = 0; 4067 ch->fraction = param->sample_rate % sc->sc_usb_frames_per_second [all...] |
| /src/sys/arch/m68k/060sp/dist/ |
| pfpsp.s | 12981 # digits, rather than 1 integer and 16 fraction digits. # 12998 # SM = 1 a non-zero digit in Mant0, lsd of the fraction # 13072 mov.l &EDIGITS,%d2 # # of nibbles (digits) in fraction part 13518 # to be a fraction; i.e. (mantissa)/10^LEN and adjusted # 14175 # to be a fraction; i.e. (mantissa)/10^LEN and adjusted 14258 # d2: x/ms 32-bits of exp fraction/scratch 14259 # d3: x/ls 32-bits of exp fraction 14438 # bit 63. The fraction is multiplied by 10 using a mul by 2 # 14448 # Copy the fraction in d2:d3 to d4:d5. # 14450 # A3. Multiply the fraction in d2:d3 by 8 using bit-field [all...] |
| fpsp.s | 6412 and.l &0x00007800,%d1 # 4 VARYING BITS OF F'S FRACTION 6742 mov.l (%a0),%d1 # pack exp w/ upper 16 fraction 6838 # lower 16 bits are the 16 most significant fraction # 23020 # digits, rather than 1 integer and 16 fraction digits. # 23037 # SM = 1 a non-zero digit in Mant0, lsd of the fraction # 23111 mov.l &EDIGITS,%d2 # # of nibbles (digits) in fraction part 23557 # to be a fraction; i.e. (mantissa)/10^LEN and adjusted # 24214 # to be a fraction; i.e. (mantissa)/10^LEN and adjusted 24297 # d2: x/ms 32-bits of exp fraction/scratch 24298 # d3: x/ls 32-bits of exp fraction [all...] |
| fplsp.s | 6306 and.l &0x00007800,%d1 # 4 VARYING BITS OF F'S FRACTION 6636 mov.l (%a0),%d1 # pack exp w/ upper 16 fraction 6732 # lower 16 bits are the 16 most significant fraction #
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