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  /src/games/battlestar/
fly.c 98 fuel--;
104 fuel -= 10;
109 fuel--;
114 fuel -= 10;
120 fuel--;
126 fuel -= 10;
132 fuel--;
138 fuel -= 10;
198 mvaddstr(LINES - 1 - 1, 21, "TORPEDOES FUEL TIME");
258 if (fuel > 0)
    [all...]
command6.c 50 if (fuel > 4) {
55 fuel -= 4;
62 puts("Not enough fuel to launch.");
76 fuel -= 2;
globals.c 271 int fuel, torps; variable
init.c 66 fuel = TANKFULL;
save.c 71 fread(&fuel, sizeof fuel, 1, fp);
125 fwrite(&fuel, sizeof fuel, 1, fp);
command1.c 51 (fuel > 0 && notes[LAUNCHED])) {
67 printf("You are out of fuel; ");
257 fuel--;
259 (testbit(location[position].objects, LAND) && fuel <= 0)) {
263 puts("You're out of fuel. We'll have to crash land!");
cypher.c 422 printf("Fuel (was %d) = ", fuel);
425 sscanf(buffer, "%d", &fuel);
command5.c 202 fuel -= (ourtime - oldtime);
extern.h 289 extern int ourclock, fuel, torps;
  /src/games/atc/
struct.h 95 int fuel; member in struct:plane
update.c 103 pp->fuel--;
104 if (pp->fuel < 0)
105 loser(pp, "ran out of fuel.");
271 (pp->fuel < LOWFUEL) ? '*' : ' ',
396 p.fuel = sp->width + sp->height;

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