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    Searched refs:g_at (Results 1 - 8 of 8) sorted by relevancy

  /src/games/hack/
hack.mkobj.c 211 if ((gold = g_at(x, y)) != NULL)
hack.steal.c 88 struct gold *gold = g_at(u.ux, u.uy);
hack.pri.c 420 } else if (g_at(x, y) && room->typ != POOL)
445 else if (!Blind && g_at(x, y))
extern.h 178 struct gold *g_at(int, int);
hack.vault.c 155 if (g_at(egd->fakecorr[fci].fx, egd->fakecorr[fci].fy))
hack.c 402 if (!g_at(u.ux, u.uy) && !o_at(u.ux, u.uy)) {
423 while ((gold = g_at(u.ux, u.uy)) != NULL) {
hack.invent.c 351 g_at(int x, int y) function in typeref:struct:gold *
856 gold = g_at(u.ux, u.uy);
hack.mon.c 550 while ((gold = g_at(mtmp->mx, mtmp->my)) != NULL) {

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