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    Searched refs:genocided (Results 1 - 11 of 11) sorted by relevancy

  /src/games/hack/
hack.Decl.c 102 char genocided[60]; variable in typeref:typename:char[60]
hack.save.c 128 bwrite(fd, genocided, sizeof genocided);
191 mread(fd, genocided, sizeof genocided);
hack.main.c 292 if ((sfoo = getenv("GENOCIDED")) != NULL) {
295 char *gp = genocided;
304 (void) strlcpy(genocided, sfoo,
305 sizeof(genocided));
306 (void) strcpy(fut_geno, genocided);
hack.h 200 extern char genocided[60]; /* defined in Decl.c */
hack.read.c 270 if (!strchr(genocided, *buf))
271 charcat(genocided, *buf);
hack.lev.c 250 if (strchr(genocided, mtmp->data->mlet)) {
  /src/games/larn/
diag.c 222 lprc(monster[i].genocided); /* genocide info */
293 monster[i].genocided = lgetc(); /* genocide info */
header.h 41 char genocided; member in struct:monst
monster.c 154 while (monster[mon].genocided && mon < MAXMONST)
155 mon++; /* genocided? */
1105 while (monster[m = mitem[x][y] = rnd(MAXMONST + 7)].genocided);
1910 monster[j].genocided = 1; /* genocided from game */
create.c 72 Note that it is here we remove genocided monsters from the present level.
97 checkgen(); /* wipe out any genocided monsters */
596 * Function to destroy all genocided monsters on the present level
604 if (monster[mitem[x][y]].genocided)
global.c 218 while (monster[tmp].genocided && tmp < MAXMONST)
219 tmp++; /* genocided? */

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