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    Searched refs:get_letter_object (Results 1 - 8 of 8) sorted by relevancy

  /src/games/rogue/
pack.c 169 if (!(obj = get_letter_object(ch))) {
353 if (!(obj = get_letter_object(ch))) {
402 if (!(obj = get_letter_object(ch))) {
451 if (!(obj = get_letter_object(ch))) {
use.c 89 if (!(obj = get_letter_object(ch))) {
201 if (!(obj = get_letter_object(ch))) {
379 if (!(obj = get_letter_object(ch))) {
406 if (!(obj = get_letter_object(ch))) {
ring.c 87 if (!(ring = get_letter_object(ch))) {
throw.c 87 if (!(weapon = get_letter_object(wch))) {
zap.c 90 if (!(wand = get_letter_object(wch))) {
rogue.h 446 object *get_letter_object(int);
inventory.c 718 if (!(obj = get_letter_object(ch))) {
object.c 273 get_letter_object(int ch) function in typeref:typename:object *

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