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  /src/games/larn/
diag.c 203 lprint((long) gltime);
266 gltime = larn_lrint();
354 lasttime = gltime;
store.c 492 gltime += time_used;
568 i = (gltime - lasttime) / 100; /* # mobuls elapsed */
574 lasttime = (gltime / 100) * 100;
596 gemvalue[i] = 250000 - ((gltime * 7) / 100) * 100;
722 amt = 250000 - ((gltime * 7) / 100) * 100;
data.c 168 long gltime = 0; /* the clock for the game */ variable in typeref:typename:long
regen.c 40 gltime++;
movem.c 145 if ((gltime & 1) == 1)
338 if ((gltime & 1) == 0)
object.c 990 gltime += (i = rnd(1000) - 850); /* time warp */
1280 if (gltime > TIMELIMIT) {
1302 if (gltime > TIMELIMIT) {
1309 lprintf("your daughter has only %ld mobuls left in this world. It's up to you,\n", (long) ((TIMELIMIT - gltime + 99) / 100));
main.c 361 lprintf("\nElapsed time is %ld. You have %ld mobuls left", (long) ((gltime + 99) / 100 + 1), (long) ((TIMELIMIT - gltime) / 100));
header.h 367 extern long outstanding_taxes, skill[], gltime, c[], cbak[];
create.c 56 gltime = 0; /* time clock starts at zero */
scores.c 517 p->timeused = gltime / 100;

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