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  /src/games/mille/
end.c 84 pp->hand_tot += tot;
136 pp->hand_tot += tot;
150 pp->hand_tot -= Last_tot[i++];
print.c 148 show_score(11, x, pp->hand_tot, &pp->sh_hand_tot);
153 show_score(6, x, pp->hand_tot, &pp->sh_hand_tot);
move.c 250 pp->hand_tot += v;
317 pp->hand_tot += SC_COUP;
328 pp->hand_tot += SC_SAFETY;
331 pp->hand_tot += SC_ALL_SAFE;
mille.h 185 int hand_tot; member in struct:__anon52fc66f40108
init.c 73 pp->hand_tot = 0;

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