/src/games/battlestar/ |
command4.c | 46 int firstnumber, heavy, bulky, value; local in function:take 60 heavy = (carrying + objwt[value]) <= WEIGHT; 63 heavy && bulky && !testbit(inven, value)) { 82 else if (!heavy) 83 printf("The %s %stoo heavy.\n", objsht[value],
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/src/games/hack/ |
hack.objnam.c | 453 int cnt, spe, spesgn, typ, heavy; local in function:readobjnam 457 cnt = spe = spesgn = typ = heavy = 0; 510 * fortune cookies very heavy iron ball named hoei wand of wishing 610 if (!strcmp(bp, "very heavy iron ball")) { 611 heavy = 1; 647 if (heavy)
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/src/sys/external/gpl2/dts/dist/arch/arm/boot/dts/ |
tegra124.dtsi | 944 throttle_heavy: heavy {
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/src/sys/external/gpl2/dts/dist/arch/arm64/boot/dts/nvidia/ |
tegra132.dtsi | 879 throttle_heavy: heavy {
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tegra210.dtsi | 1328 throttle_heavy: heavy {
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/src/sys/external/isc/libsodium/dist/m4/ |
libtool.m4 | 6011 # though, which does catch some bad symbols but isn't as heavy-handed 7335 # though, which does catch some bad symbols but isn't as heavy-handed
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