HomeSort by: relevance | last modified time | path
    Searched refs:hitflag (Results 1 - 5 of 5) sorted by relevancy

  /src/games/trek/
attack.c 85 int hitflag; local in function:attack
106 hitflag = 0;
113 if (!hitflag) {
116 hitflag++;
  /src/games/larn/
main.c 227 hitflag = 1;
268 hitflag = 1;
295 if (hitflag == 0) {
306 hitflag = hit3flag = 0;
1002 if (hitflag)
data.c 153 short hitflag = 0; /* flag for if player has been hit when variable in typeref:typename:short
header.h 360 extern short diroffx[], diroffy[], hitflag, hit2flag, hit3flag, hitp[MAXX][MAXY];
monster.c 1247 hitflag = hit2flag = hit3flag = 1;

Completed in 15 milliseconds