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Searched
refs:hitflag
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/trek/
attack.c
85
int
hitflag
;
local in function:attack
106
hitflag
= 0;
113
if (!
hitflag
) {
116
hitflag
++;
/src/games/larn/
main.c
227
hitflag
= 1;
268
hitflag
= 1;
295
if (
hitflag
== 0) {
306
hitflag
= hit3flag = 0;
1002
if (
hitflag
)
data.c
153
short
hitflag
= 0; /* flag for if player has been hit when
variable in typeref:typename:short
header.h
360
extern short diroffx[], diroffy[],
hitflag
, hit2flag, hit3flag, hitp[MAXX][MAXY];
monster.c
1247
hitflag
= hit2flag = hit3flag = 1;
Completed in 15 milliseconds
Indexes created Sun Oct 19 19:09:49 GMT 2025