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    Searched refs:hitmm (Results 1 - 5 of 5) sorted by relevancy

  /src/games/hack/
hack.dog.c 376 if (hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
378 hitmm(mtmp2, mtmp) == 2)
hack.fight.c 77 /* hitmm returns 0 (miss), 1 (hit), or 2 (kill) */
79 hitmm(struct monst *magr, struct monst *mdef) function in typeref:typename:int
186 return (hitmm(mtmp, mon));
extern.h 156 int hitmm(struct monst *, struct monst *);
hack.mon.c 502 if (hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
503 hitmm(mtmp2, mtmp) == 2)
hack.shk.c 1084 if (hitmm(shkp, mtmp) == 1 && rn2(3) &&
1085 hitmm(mtmp, shkp) == 2)

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