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  /src/games/larn/
tok.c 152 i = ((6 + k) * mp->hitpoints + 1) / 6;
153 mp->hitpoints = (i < 0) ? 32767 : i;
diag.c 71 lprintf("%6ld %3ld %6ld\n", (long) monster[i].gold, (long) monster[i].hitpoints, (long) monster[i].experience);
88 (long) (hit / 2), (long) max(0, dam + 2), (long) (monster[i].hitpoints / (dam + 2) + 1),
89 (long) ((hit + 2) / 2), (long) max(0, dam + 10), (long) (monster[i].hitpoints / (dam + 10) + 1),
90 (long) ((hit + 5) / 2), (long) max(0, dam + 20), (long) (monster[i].hitpoints / (dam + 20) + 1));
create.c 161 hitp[i][j] = monster[z].hitpoints;
275 marg = monster[mit].hitpoints;
283 marg = monster[mit].hitpoints;
289 marg = monster[mit].hitpoints;
561 hitp[x][y] = monster[what].hitpoints;
monster.c 115 short arg; /* the type of item or hitpoints of monster */
164 hitp[x][y] = monster[mon].hitpoints;
450 hitp[i][j] = monster[GNOMEKING].hitpoints;
456 hitp[i][j] = monster[DEMONPRINCE].hitpoints;
891 hitp[x][y] = monster[GNOMEKING].hitpoints;
1106 hitp[x][y] = monster[m].hitpoints;
1166 * Returns the number of hitpoints the monster absorbed
1198 if (hitp[x][y] > monster[monst].hitpoints)
1199 hitp[x][y] = monster[monst].hitpoints;
1697 * Routine to subtract hitpoints from the user and flag the bottomline displa
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header.h 45 short hitpoints; member in struct:monst
movem.c 339 if (monster[tmp].hitpoints > hitp[cc][dd])
object.c 1014 hitp[j][i] = monster[mitem[j][i]].hitpoints;

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