HomeSort by: relevance | last modified time | path
    Searched refs:i_absorbed (Results 1 - 4 of 4) sorted by relevancy

  /src/games/hunt/huntd/
hunt.h 66 int i_absorbed; member in struct:ident_def
answer.c 434 ip->i_absorbed = 0;
driver.c 988 ip->i_score, ip->i_ducked, ip->i_absorbed,
shots.c 316 pp->p_ident->i_absorbed += bp->b_charge;

Completed in 14 milliseconds