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  /src/games/hunt/huntd/
hunt.h 67 int i_faced; member in struct:ident_def
answer.c 435 ip->i_faced = 0;
driver.c 989 ip->i_faced, ip->i_shot, ip->i_robbed,
shots.c 324 pp->p_ident->i_faced += bp->b_charge;

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