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Searched
refs:i_saved
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/hunt/huntd/
hunt.h
73
int i_gkills, i_bkills, i_deaths, i_stillb,
i_saved
;
member in struct:ident_def
answer.c
442
ip->i_stillb = ip->
i_saved
= 0;
shots.c
314
pp->p_ident->
i_saved
++;
335
pp->p_ident->
i_saved
++;
driver.c
1006
ip->i_stillb, ip->
i_saved
);
Completed in 13 milliseconds
Indexes created Tue Oct 21 19:09:51 GMT 2025