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  /src/games/hunt/huntd/
hunt.h 68 int i_shot; member in struct:ident_def
answer.c 436 ip->i_shot = 0;
driver.c 989 ip->i_faced, ip->i_shot, ip->i_robbed,
shots.c 303 pp->p_ident->i_shot += bp->b_charge;

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