/src/games/battlestar/ |
command3.c | 46 if (testbit(inven, SHOVEL)) { 98 if (testbit(inven, n)) { 99 clearbit(inven, n); 112 if (testbit(inven, SHOVEL)) { 123 if (testbit(inven, MAID) || 126 if (testbit(inven, DEADWOOD) || 130 if (testbit(inven, DEADGOD) || 134 if (testbit(inven, DEADTIME) || 138 if (testbit(inven, DEADNATIVE) || 163 (testbit(inven, value) | [all...] |
command7.c | 73 if (testbit(inven, TWO_HANDED)) 76 else if (testbit(inven, SWORD) || testbit(inven, BROAD)) 80 else if (testbit(inven, KNIFE) || testbit(inven, MALLET) || 81 testbit(inven, CHAIN) || testbit(inven, MACE) || 82 testbit(inven, HALBERD)) 196 if (testbit(inven, AMULET) || testbit(wear, AMULET)) { 198 if (testbit(inven, MEDALION) | [all...] |
command4.c | 63 heavy && bulky && !testbit(inven, value)) { 64 setbit(inven, value); 75 } else if (testbit(inven, value)) 179 (testbit(wear, AMULET) || testbit(inven, AMULET))) { 313 if (testbit(inven, MAID) || 316 else if (testbit(inven, DEADWOOD) || 319 else if (testbit(inven, DEADGOD) || 322 else if (testbit(inven, DEADTIME) || 325 else if (testbit(inven, DEADNATIVE) || 341 if (testbit(inven, value)) [all...] |
command2.c | 85 if (testbit(inven, value)) { 86 clearbit(inven, value); 140 if (wordvalue[wordnumber] == AMULET && testbit(inven, AMULET) && 143 if (testbit(inven, MEDALION)) { 167 else if (wordvalue[wordnumber] == COMPASS && testbit(inven, COMPASS)) 186 n == HALBERD) && testbit(inven, n)) && n < NUMOFOBJECTS; 189 if (testbit(inven, LASER)) {
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battlestar.c | 81 if (!notes[CANTSEE] || testbit(inven, LAMPON) ||
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cypher.c | 195 if (testbit(inven, n)) { 216 if (testbit(inven, n) || 292 if (testbit(inven, n)) { 310 if (testbit(inven, n)) { 326 case INVEN: 327 if (ucard(inven)) { 330 if (testbit(inven, n)) 384 if (testbit(inven, n)) { 397 if (!notes[CANTSEE] || testbit(inven, LAMPON) ||
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globals.c | 285 unsigned int inven[NUMOFWORDS]; variable in typeref:typename:unsigned int[]
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save.c | 64 fread(inven, sizeof inven, 1, fp); 118 fwrite(inven, sizeof inven, 1, fp);
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command1.c | 146 if ((testbit(inven, TALISMAN) || testbit(wear, TALISMAN)) && 147 (testbit(inven, MEDALION) || testbit(wear, MEDALION)) && 148 (testbit(inven, AMULET) || testbit(wear, AMULET))) {
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command5.c | 214 if (ucard(inven)) { 216 while (!testbit(inven, n)) 218 clearbit(inven, n);
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command6.c | 231 if (testbit(inven, MATCHES) && matchcount) {
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extern.h | 155 #define INVEN 1021 308 extern unsigned int inven[NUMOFWORDS];
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