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Searched
refs:is_bullet
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/hunt/huntd/
hunt.h
198
BULLET *
is_bullet
(int, int);
execute.c
255
bp =
is_bullet
(y, x);
shots.c
1061
*
is_bullet
:
1066
is_bullet
(int y, int x)
function in typeref:typename:BULLET *
Completed in 14 milliseconds
Indexes created Fri Oct 17 17:09:57 GMT 2025