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Searched
refs:is_plural_object
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/battlestar/
extern.h
266
#define
is_plural_object
(n) (objflags[(n)] & OBJ_PLURAL)
macro
272
#define A_OR_AN_OR_THE(n) (
is_plural_object
((n)) ? "the " : A_OR_AN((n)))
273
#define A_OR_AN_OR_BLANK(n) (
is_plural_object
((n)) ? "" : A_OR_AN((n)))
274
#define IS_OR_ARE(n) (
is_plural_object
((n)) ? "are " : "is ")
command3.c
228
(
is_plural_object
(value) ? "." : "s."));
Completed in 42 milliseconds
Indexes created Sun Oct 12 09:09:55 GMT 2025