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  /src/games/rogue/
score.c 99 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
492 if (is_vowel(mn[0])) {
516 is_vowel(short ch) function in typeref:typename:boolean
rogue.h 527 boolean is_vowel(short);
inventory.c 668 if (!is_vowel(db.buf[3])) {

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