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Searched
refs:is_vowel
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/rogue/
score.c
99
if (
is_vowel
(m_names[monster->m_char - 'A'][0])) {
492
if (
is_vowel
(mn[0])) {
516
is_vowel
(short ch)
function in typeref:typename:boolean
rogue.h
527
boolean
is_vowel
(short);
inventory.c
668
if (!
is_vowel
(db.buf[3])) {
Completed in 13 milliseconds
Indexes created Thu Oct 23 22:10:10 GMT 2025