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Searched
refs:isatorp
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/warp/
weapon.h
14
EXT OBJECT *
isatorp
[2][3][3];
variable in typeref:typename:EXT OBJECT * [2][3][3]
play.c
155
if ((curobj =
isatorp
[i][y][x]) != NULL) {
165
isatorp
[i][y][x]=0;
weapon.c
47
(to =
isatorp
[from==base][ydir+1][xdir+1])) {
56
isatorp
[0][ydir+1][xdir+1] = to;
63
isatorp
[1][ydir+1][xdir+1] = to;
init.c
523
isatorp
[i][y][x]=0;
Completed in 14 milliseconds
Indexes created Sat Oct 25 01:09:55 GMT 2025