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Searched
refs:isclosing
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/adventure/
done.c
81
if (
isclosing
)
149
if (
isclosing
) { /* 99 */
hdr.h
153
clock2, saved,
isclosing
, panic, closed, scoring;
init.c
127
clock2, saved,
isclosing
, panic, closed, scoring;
variable
276
isclosing
= panic = closed = scoring = FALSE;
main.c
94
if (newloc < 9 && newloc != 0 &&
isclosing
) {
126
if (loc == 33 && pct(25) && !
isclosing
)
533
if (obj != rod || !at(fissure) || !toting(obj) ||
isclosing
)
save.c
472
{&
isclosing
, sizeof(
isclosing
)},
585
&
isclosing
,
subr.c
759
if (
isclosing
) {
1024
isclosing
= TRUE;
Completed in 29 milliseconds
Indexes created Sun Feb 22 16:20:20 UTC 2026