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Searched
refs:isplayer
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/hunt/include/
hunt_common.h
160
#define
isplayer
(c) (c == LEFTS || c == RIGHT ||\
macro
163
#define
isplayer
(c) (c == LEFTS || c == RIGHT ||\
macro
/src/games/hunt/huntd/
draw.c
62
else if (
isplayer
(*sp))
276
else if (
isplayer
(ch))
shots.c
383
if (
isplayer
(Maze[bp->b_y][bp->b_x - 1])) {
387
if (
isplayer
(Maze[bp->b_y - 1][bp->b_x])) {
391
if (
isplayer
(Maze[bp->b_y + 1][bp->b_x])) {
395
if (
isplayer
(Maze[bp->b_y][bp->b_x + 1])) {
Completed in 40 milliseconds
Indexes created Wed Oct 15 03:09:54 GMT 2025