HomeSort by: relevance | last modified time | path
    Searched refs:isplayer (Results 1 - 3 of 3) sorted by relevancy

  /src/games/hunt/include/
hunt_common.h 160 #define isplayer(c) (c == LEFTS || c == RIGHT ||\ macro
163 #define isplayer(c) (c == LEFTS || c == RIGHT ||\ macro
  /src/games/hunt/huntd/
draw.c 62 else if (isplayer(*sp))
276 else if (isplayer(ch))
shots.c 383 if (isplayer(Maze[bp->b_y][bp->b_x - 1])) {
387 if (isplayer(Maze[bp->b_y - 1][bp->b_x])) {
391 if (isplayer(Maze[bp->b_y + 1][bp->b_x])) {
395 if (isplayer(Maze[bp->b_y][bp->b_x + 1])) {

Completed in 40 milliseconds