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    Searched refs:iu (Results 1 - 2 of 2) sorted by relevancy

  /src/games/atc/
graphics.c 151 unsigned iu; local
187 for (iu = 0; iu < scp->num_lines; iu++) {
189 draw_line(radar, scp->line[iu].p1.x, scp->line[iu].p1.y,
190 scp->line[iu].p2.x, scp->line[iu].p2.y, str);
215 for (iu = 0; iu < scp->num_beacons; iu++)
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  /src/sys/dev/ic/
icp.c 755 struct icp_ucmd_ctx *iu = ic->ic_context; local
756 gdt_ucmd_t *ucmd = iu->iu_ucmd;
761 if (iu->iu_cnt != 0) {
764 ICP_SCRATCH_UCMD, iu->iu_cnt,
767 (char *)icp->icp_scr + ICP_SCRATCH_UCMD, iu->iu_cnt);
851 struct icp_ucmd_ctx iu; local
882 iu.iu_ucmd = ucmd;
883 iu.iu_cnt = cnt;
944 ic->ic_context = &iu;
1030 struct icp_ucmd_ctx *iu = ic->ic_context local
    [all...]

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