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    Searched refs:jumping (Results 1 - 3 of 3) sorted by relevancy

  /src/games/robots/
play_level.c 76 if (!jumping())
robots.h 117 bool jumping(void);
move.c 278 if (!jumping())
319 * jumping:
320 * See if we are jumping, i.e., we should not refresh.
323 jumping(void) function in typeref:typename:bool

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