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Searched
refs:jumping
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/robots/
play_level.c
76
if (!
jumping
())
robots.h
117
bool
jumping
(void);
move.c
278
if (!
jumping
())
319
*
jumping
:
320
* See if we are
jumping
, i.e., we should not refresh.
323
jumping
(void)
function in typeref:typename:bool
Completed in 12 milliseconds
Indexes created Tue Oct 14 21:09:58 GMT 2025