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    Searched refs:kills (Results 1 - 9 of 9) sorted by relevancy

  /src/games/trek/
win.c 77 5 * Game.kills + Game.deaths < 100 &&
nova.c 83 Game.kills += 1;
106 kills(i, j, -1);
trek.h 249 int kills; /* number of stars killed */ member in struct:Game_struct
442 void kills(int, int , int);
score.c 111 s += (t = -5 * (u = Game.kills));
snova.c 137 Game.kills += dy;
kill.c 151 kills(int x, int y, int f) function
torped.c 192 kills(ix, iy, -1);
setup.c 219 Game.killk = Game.kills = Game.killb = 0;
  /src/sys/kern/
exec_subr.c 65 VMCMD_EVCNT_DECL(kills); variable
144 VMCMD_EVCNT_INCR(kills);

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