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Searched
refs:lastmonst
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/larn/
monster.c
771
lprintf(str,
lastmonst
, (long) arg);
839
lprintf(str,
lastmonst
);
910
* Subroutine to copy the word "monster" into
lastmonst
if the player is blind
927
strcpy(
lastmonst
, p);
986
lprintf(str,
lastmonst
);
1144
lprcat(
lastmonst
);
1149
lprintf("\nYour weapon is dulled by the %s",
lastmonst
);
1204
lprintf("\nThe %s died!",
lastmonst
);
1253
lprintf("\nThe %s misses wildly",
lastmonst
);
1258
lprintf("\nThe %s is awestruck at your magnificence!",
lastmonst
);
[
all
...]
data.c
129
char
lastmonst
[40]; /* this has the name of the current monster */
variable in typeref:typename:char[40]
diag.c
234
lastmonst
[0] = 0;
header.h
343
extern char logfile[], loginname[], logname[],
lastmonst
[];
global.c
379
strcpy(
lastmonst
, "");
Completed in 30 milliseconds
Indexes created Thu Oct 23 22:10:10 GMT 2025