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    Searched refs:lastmonst (Results 1 - 5 of 5) sorted by relevancy

  /src/games/larn/
monster.c 771 lprintf(str, lastmonst, (long) arg);
839 lprintf(str, lastmonst);
910 * Subroutine to copy the word "monster" into lastmonst if the player is blind
927 strcpy(lastmonst, p);
986 lprintf(str, lastmonst);
1144 lprcat(lastmonst);
1149 lprintf("\nYour weapon is dulled by the %s", lastmonst);
1204 lprintf("\nThe %s died!", lastmonst);
1253 lprintf("\nThe %s misses wildly", lastmonst);
1258 lprintf("\nThe %s is awestruck at your magnificence!", lastmonst);
    [all...]
data.c 129 char lastmonst[40]; /* this has the name of the current monster */ variable in typeref:typename:char[40]
diag.c 234 lastmonst[0] = 0;
header.h 343 extern char logfile[], loginname[], logname[], lastmonst[];
global.c 379 strcpy(lastmonst, "");

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