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Searched
refs:light_up_room
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/rogue/
move.c
116
light_up_room
(cur_room);
use.c
538
light_up_room
(cur_room);
rogue.h
532
void
light_up_room
(int);
room.c
106
light_up_room
(int rn)
function in typeref:typename:void
level.c
766
light_up_room
(cur_room);
Completed in 14 milliseconds
Indexes created Thu Oct 23 22:10:10 GMT 2025