HomeSort by: relevance | last modified time | path
    Searched refs:light_up_room (Results 1 - 5 of 5) sorted by relevancy

  /src/games/rogue/
move.c 116 light_up_room(cur_room);
use.c 538 light_up_room(cur_room);
rogue.h 532 void light_up_room(int);
room.c 106 light_up_room(int rn) function in typeref:typename:void
level.c 766 light_up_room(cur_room);

Completed in 14 milliseconds