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    Searched refs:locc (Results 1 - 4 of 4) sorted by relevancy

  /src/games/adventure/
io.c 295 int locc; local in function:rdesc
302 if ((locc = rnum()) != oldloc && oldloc >= 0 /* finished msg */
304 && !(sect == 5 && (locc == 0 || locc >= 100))) {
340 if (locc < 0) {
345 if (sect != 5 || (locc > 0 && locc < 100)) {
346 if (oldloc != locc) /* starting a new message */
348 oldloc = locc;
358 int locc; local in function:rtrav
    [all...]
subr.c 108 liqloc(int locc)
111 i = cond[locc] / 2;
113 l = cond[locc] / 4;
127 forced(int locc)
129 if (cond[locc] == 2)
  /src/sys/arch/vax/include/
macros.h 155 __asm volatile("locc $0,$65535,(%1);"
166 __asm volatile("locc $0,$65535,(%1);"
169 "locc $0,$65535,(%0);"
180 __asm volatile("locc $0,%2,(%1);"
182 "locc $0,$65535,(%0);"
194 __asm volatile("locc $0,$65535,(%1);"
208 "locc $0,%%r2,(%1);"
224 __asm volatile("locc %2,%3,(%1);"
239 __asm volatile("locc $0,$65535,(%1);"
259 locc(int mask, char *cp, size_t size)
    [all...]
  /src/sys/arch/vax/vax/
emulate.S 1215 /* 38 */ EMULATE(editpc); EMULATE(matchc); EMULATE(locc); EMULATE(skpc)

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