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  /src/games/larn/
extern.h 81 void losehp(int);
object.c 273 losehp(rnd(20));
340 losehp(30 + rnd(20));
380 losehp(15 + rnd(20));
413 losehp(rnd(10) + level);
428 losehp(rnd(5));
451 losehp(rnd(5 + level));
587 losehp(k);
1122 losehp(i);
action.c 130 losehp(x);
monster.c 568 losehp(i); /* must say killed by a demon */
757 losehp(dam);
821 losehp(dam);
1284 losehp(dam);
1705 losehp(x);
global.c 10 * losehp(x) subroutine to remove hit points from the player
121 losehp(x)
128 losehp(int x) function in typeref:typename:void
  /src/games/hack/
hack.do.c 268 losehp(rnd(3), "fall");
272 losehp(rnd(20), "iron ball");
293 losehp(rnd(25), "iron ball");
372 losehp(uarmh ? 1 : rnd((int) (obj->owt)), "falling object");
510 losehp(2, "thrown ball");
hack.potion.c 103 losehp(-1, "bottle of whiskey");
184 losehp(rnd(10), "contaminated potion");
309 losehp(rnd(2), "thrown potion");
hack.zap.c 289 losehp(1, "falling rock");
608 losehp(dam, fltxt);
752 losehp(cnt, "burning scrolls");
755 losehp(1, "burning scroll");
hack.eat.c 478 losehp(rnd(15), "poisonous corpse");
484 losehp(rnd(8), "cadaver");
hack.trap.c 154 losehp(uarmh ? 2 : d(2, 10), "falling rock");
201 losehp(rnd(6), "fall into a pit");
hack.read.c 475 losehp(1, "scroll of fire");
483 losehp(num, "scroll of fire");
extern.h 64 void losehp(int, const char *);
hack.fight.c 209 losehp(dam, name);
hack.c 892 losehp(int n, const char *knam) function in typeref:typename:void
hack.mon.c 693 losehp(rn1(10, 6), pname);

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