OpenGrok
Home
Sort by:
relevance
|
last modified time
|
path
Full Search
in project(s):
src
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:m_treasuretype
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/phantasia/
fight.c
76
Curmonster.
m_treasuretype
= 0;
156
&& Curmonster.
m_treasuretype
> 0
613
Curmonster.
m_treasuretype
= 0;
812
Curmonster.
m_treasuretype
= 0;
875
Curmonster.
m_treasuretype
=
876
(int) ROLL(0.0, (double) Curmonster.
m_treasuretype
);
889
Curmonster.
m_treasuretype
= 0;
943
treasuretype = (double) Curmonster.
m_treasuretype
;
952
if (Curmonster.
m_treasuretype
> 7)
991
if (drandom() < 0.08 && Curmonster.
m_treasuretype
!= 4)
[
all
...]
phantstruct.h
85
int
m_treasuretype
; /* treasure type */
member in struct:monster
setup.c
160
&Curmonster.m_experience, &Curmonster.
m_treasuretype
,
gamesupport.c
461
Curmonster.
m_treasuretype
, Curmonster.m_type, Curmonster.m_flock);
Completed in 13 milliseconds
Indexes created Sat Oct 18 08:10:09 GMT 2025