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  /src/games/rogue/
ring.c 71 boolean maintain_armor; variable in typeref:typename:boolean
271 maintain_armor, auto_search);
290 maintain_armor = 0;
326 case MAINTAIN_ARMOR:
327 maintain_armor = 1;
spec_hit.c 110 if ((rogue.armor->is_protected) || maintain_armor) {
rogue.h 147 #define MAINTAIN_ARMOR 9
652 extern boolean maintain_armor;

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