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    Searched refs:make_object (Results 1 - 5 of 5) sorted by relevancy

  /src/games/warp/
object.h 64 OBJECT *make_object(char, char, int, int, int, int, long, long, OBJECT *);
object.c 21 make_object(char typ, char img, int px, int py, int vx, int vy, long energ, function in typeref:typename:OBJECT *
init.c 324 obj = make_object(Star,ch,y,x,0,0,e+rand_mod(super*100+1),e/4,&root);
362 movers = make_object(Crusher,'<',y,x,0,1,32767L,32768L,&root);
372 ent = make_object(Enterprise,'E',y,x,0,0,e,e/2,&root);
384 base = make_object(Base, 'B',y,x,0,0,e,e/4,&root);
393 nuke = make_object(Enemy,'&',y,x,0,0,32767L,
452 obj = make_object(Enemy,ch,y,x,0,0,
492 obj = make_object(Enemy,ch,y,x,0,0,
weapon.c 53 to = make_object(Torp, '+', from->posy,from->posx,
60 to = make_object(Torp, '+', from->posy,from->posx,
68 to = make_object(Torp, 'o', from->posy,from->posx,
84 to = make_object(Torp, 'x', from->posy,from->posx,
them.c 306 make_object(Web,

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