| /src/games/warp/ |
| object.h | 64 OBJECT *make_object(char, char, int, int, int, int, long, long, OBJECT *);
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| object.c | 21 make_object(char typ, char img, int px, int py, int vx, int vy, long energ, function
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| init.c | 324 obj = make_object(Star,ch,y,x,0,0,e+rand_mod(super*100+1),e/4,&root); 362 movers = make_object(Crusher,'<',y,x,0,1,32767L,32768L,&root); 372 ent = make_object(Enterprise,'E',y,x,0,0,e,e/2,&root); 384 base = make_object(Base, 'B',y,x,0,0,e,e/4,&root); 393 nuke = make_object(Enemy,'&',y,x,0,0,32767L, 452 obj = make_object(Enemy,ch,y,x,0,0, 492 obj = make_object(Enemy,ch,y,x,0,0,
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| weapon.c | 53 to = make_object(Torp, '+', from->posy,from->posx, 60 to = make_object(Torp, '+', from->posy,from->posx, 68 to = make_object(Torp, 'o', from->posy,from->posx, 84 to = make_object(Torp, 'x', from->posy,from->posx,
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| them.c | 306 make_object(Web,
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| /src/external/gpl2/groff/dist/src/preproc/pic/ |
| object.h | 203 object *make_object(position *, direction *); 218 object *make_object(object_spec *, position *, direction *);
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| pic.y | 577 $$.obj = $1->make_object(¤t_position,
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| object.cpp | 1826 object *object_spec::make_object(position *curpos, direction *dirp) function in class:object_spec
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