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  /src/games/rogue/
throw.c 209 short mch, dch; local in function:flop_weapon
239 mch = mvinch(row, col);
244 if ((mch < 'A') || (mch > 'Z')) {
  /src/usr.bin/config/
gram.y 1322 setmachine(const char *mch, const char *mcharch, struct nvlist *mchsubarches,
1331 ioconfname = mch;
1335 machine = mch;

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