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Searched
refs:mmove
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/hack/
def.permonst.h
69
schar mlevel,
mmove
,ac,damn,damd;
member in struct:permonst
hack.mon.c
277
if (mdat->
mmove
< rnd(6))
302
if (tmp == 2 || (tmp && mdat->
mmove
<= 12))
311
if (mdat->
mmove
- 12 > rnd(12))
/src/games/larn/
movem.c
10
*
mmove
(x,y,xd,yd) Function to actually perform the monster movement
22
static void
mmove
(int, int, int, int);
162
mmove
(i, j, xl, yl);
224
mmove
(i, j, w1x[0] = xl, w1y[0] = yl);
266
mmove
(i, j, w1x[tmp], w1y[tmp]);
270
*
mmove
(x,y,xd,yd) Function to actually perform the monster movement
277
mmove
(int aa, int bb, int cc, int dd)
function
Completed in 19 milliseconds
Indexes created Mon Feb 23 16:20:21 UTC 2026