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    Searched refs:movebuf (Results 1 - 7 of 7) sorted by relevancy

  /src/games/sail/
dr_3.c 77 *sp->file->movebuf = '\0';
79 closeon(sp, closest, sp->file->movebuf,
80 sizeof(sp->file->movebuf),
83 *sp->file->movebuf = '\0';
94 strcpy(sp->file->movebuf, "d");
96 if (*sp->file->movebuf != 'd')
97 strcat(sp->file->movebuf, "d");
112 * And propagate the nulls at the end of sp->file->movebuf.
116 if (!sp->file->movebuf[k])
117 sp->file->movebuf[k+1] = '\0'
    [all...]
player.h 91 extern char movebuf[sizeof SHIP(0)->file->movebuf];
pl_2.c 52 movebuf[0] = '\0';
pl_6.c 138 for (p = movebuf; *p; p++)
extern.h 153 char movebuf[10]; /* 72 */ member in struct:File
pl_7.c 92 char movebuf[sizeof SHIP(0)->file->movebuf]; variable
sync.c 805 strlcpy(ship->file->movebuf, astr, sizeof ship->file->movebuf);

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