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Searched
refs:much
(Results
1 - 21
of
21
) sorted by relevancy
/src/sys/arch/amiga/stand/loadkmap/din/
din-kbdmap.c
428
much
less trouble, especially in GNU-Emacs.. */
/src/sys/arch/amiga/stand/loadkmap/pl_din/
pl_din-kbdmap.c
433
much
less trouble, especially in GNU-Emacs.. */
/src/sys/arch/x68k/dev/
kbdmap.c
267
much
less trouble, especially in GNU-Emacs.. */
/src/sys/arch/x68k/usr.bin/loadkmap/
jis_kmap.c
261
much
less trouble, especially in GNU-Emacs.. */
/src/usr.bin/make/unit-tests/
posix-varassign.mk
10
# this would add too
much
complexity to the user's mental model, for too
varname-dot-parsedir.mk
14
# The .PARSEDIR may be absolute or relative, therefore there is not
much
that
var-op-default.mk
49
# expressions in variable names, which made make
much
more versatile.
cond-op.mk
44
# for an example that doesn't require
much
thought.
parse-var.mk
70
# How
much
does the parsing position advance (pp)?
cond-token-plain.mk
64
# the '#' is escaped. It's
much
clearer to write a comment in the line
cond-short.mk
207
# didn't catch
much
attention, as most other conditions such as pattern
/src/sys/arch/atari/stand/keymaps/fr/
fr-kbdmap.c
174
*
much
less trouble, especially in GNU-Emacs..
/src/share/mk/
bsd.kmodule.mk
49
# resulting code would be
much
faster.
154
# be
much
faster and simplifies the loader.
sys.mk
37
# -freorder-blocks (enabled by -O2) produces
much
bigger code
bsd.lib.mk
726
# this spend so
much
effort on libraries that aren't live??? XXX
/src/sys/arch/sandpoint/
README
100
It would be nice to have a
much
more complete ROM interface, allowing
/src/sys/dev/pci/qat/
qat_ae.c
1945
struct mof_uof_chunk_hdr *
much
= &head[i];
local
1947
if (strncmp(
much
->much_id, id, MOF_OBJ_ID_LEN))
1950
if (
much
->much_offset +
much
->much_size > size)
1953
if (sc->sc_mof.qmf_sym_size <=
much
->much_name)
1957
much
->much_name);
1961
(uintptr_t)
much
->much_offset);
1962
*fwsize = (size_t)
much
->much_size;
/src/sys/arch/m68k/060sp/dist/
fplsp.s
5472
#--THIS REDUCTION METHOD, HOWEVER, IS
MUCH
FASTER THAN USING
5903
#--THIS REDUCTION METHOD, HOWEVER, IS
MUCH
FASTER THAN USING
6275
#--DIVIDE. IN THE END THIS METHOD IS
MUCH
FASTER THAN A TRADITIONAL
6817
# give
much
more accurate computation of the function #
6838
# cost to
much
than the flag is worth in practical uses. #
9281
# is slower. but, don't fret, I don't see it being used
much
either.
fpsp.s
5578
#--THIS REDUCTION METHOD, HOWEVER, IS
MUCH
FASTER THAN USING
6009
#--THIS REDUCTION METHOD, HOWEVER, IS
MUCH
FASTER THAN USING
6381
#--DIVIDE. IN THE END THIS METHOD IS
MUCH
FASTER THAN A TRADITIONAL
6923
# give
much
more accurate computation of the function #
6944
# cost to
much
than the flag is worth in practical uses. #
9640
# is slower. but, don't fret, I don't see it being used
much
either.
11362
# transcendental emulation. hopefully, this won't be happening
much
#
21781
# check to see how
much
less than the underflow threshold the operand
pfpsp.s
5904
# check to see how
much
less than the underflow threshold the operand
/src/sys/external/bsd/compiler_rt/dist/lib/sanitizer_common/
sanitizer_common_interceptors.inc
5537
// It's not obvious how
much
data individual xdr_ routines write.
Completed in 63 milliseconds
Indexes created Sat Feb 21 16:20:20 UTC 2026