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  /src/games/rogue/
level.c 79 const char *new_level_message = NULL; variable in typeref:typename:const char *
772 if (new_level_message) {
773 messagef(0, "%s", new_level_message);
774 new_level_message = NULL;
809 new_level_message = "you feel a wrenching sensation in your gut";
trap.c 106 new_level_message = trap_strings[(t*2)+1];
rogue.h 676 extern const char *new_level_message;

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