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| /src/games/rogue/ | |
| init.c | 77 boolean no_skull = 0; variable in typeref:typename:boolean 308 no_skull = 1; |
| score.c | 112 if ((!other) && (!no_skull)) { |
| rogue.h | 655 extern boolean no_skull; |
| room.c | 79 1, NULL, &no_skull |