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Searched
refs:no_skull
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/rogue/
init.c
77
boolean
no_skull
= 0;
variable
308
no_skull
= 1;
rogue.h
655
extern boolean
no_skull
;
score.c
112
if ((!other) && (!
no_skull
)) {
room.c
79
1, NULL, &
no_skull
Completed in 20 milliseconds
Indexes created Sun Feb 22 08:20:21 UTC 2026