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    Searched refs:num_exits (Results 1 - 5 of 5) sorted by relevancy

  /src/games/atc/
grammar.y 87 if (sp->num_exits + sp->num_airports < 2)
205 if (sp->num_exits % REALLOC == 0) {
207 sp->exit = malloc((sp->num_exits +
211 (sp->num_exits + REALLOC) *
217 sp->exit[sp->num_exits].x = $2;
218 sp->exit[sp->num_exits].y = $3;
219 sp->exit[sp->num_exits].dir = dir;
222 sp->num_exits++;
struct.h 65 unsigned num_exits; member in struct:__anon439b482b0308
update.c 185 for (i = 0; i < sp->num_exits; i++)
357 num_starts = sp->num_exits + sp->num_airports;
360 if (rnd < sp->num_exits) {
365 p.dest_no = rnd - sp->num_exits;
373 if (rnd2 < sp->num_exits) {
390 p.orig_no = rnd2 - sp->num_exits;
graphics.c 221 for (iu = 0; iu < scp->num_exits; iu++) {
input.c 622 if (n >= sp->num_exits)

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