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Searched
refs:num_exits
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/atc/
grammar.y
87
if (sp->
num_exits
+ sp->num_airports < 2)
205
if (sp->
num_exits
% REALLOC == 0) {
207
sp->exit = malloc((sp->
num_exits
+
211
(sp->
num_exits
+ REALLOC) *
217
sp->exit[sp->
num_exits
].x = $2;
218
sp->exit[sp->
num_exits
].y = $3;
219
sp->exit[sp->
num_exits
].dir = dir;
222
sp->
num_exits
++;
struct.h
65
unsigned
num_exits
;
member in struct:__anon439b482b0308
update.c
185
for (i = 0; i < sp->
num_exits
; i++)
357
num_starts = sp->
num_exits
+ sp->num_airports;
360
if (rnd < sp->
num_exits
) {
365
p.dest_no = rnd - sp->
num_exits
;
373
if (rnd2 < sp->
num_exits
) {
390
p.orig_no = rnd2 - sp->
num_exits
;
graphics.c
221
for (iu = 0; iu < scp->
num_exits
; iu++) {
input.c
622
if (n >= sp->
num_exits
)
Completed in 22 milliseconds
Indexes created Mon Oct 27 08:10:08 GMT 2025