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  /src/tests/usr.bin/xlint/lint1/
msg_340.c 15 int numbers[] = { local in function:example
19 return numbers[0];
msg_135.c 124 double numbers[4]; member in struct:from_alignment_1_to_8::alignment_8
  /src/tests/usr.bin/indent/
lsym_rbrace.c 73 int numbers[][] = { variable in typeref:typename:int[][]
78 int numbers[][] = {{11}, variable in typeref:typename:int[][]
87 int numbers[][] = { variable in typeref:typename:int[][]
92 int numbers[][] = {{11}, variable in typeref:typename:int[][]
  /src/sbin/mknod/
pack_dev.c 67 pack_native(int n, u_long numbers[], const char **error)
72 dev = makedev(numbers[0], numbers[1]);
73 if ((u_long)major(dev) != numbers[0])
75 else if ((u_long)minor(dev) != numbers[1])
84 pack_netbsd(int n, u_long numbers[], const char **error)
89 dev = makedev_netbsd(numbers[0], numbers[1]);
90 if ((u_long)major_netbsd(dev) != numbers[0])
92 else if ((u_long)minor_netbsd(dev) != numbers[1]
    [all...]
mknod.c 86 u_long numbers[MAXARGS]; local in function:main
90 int l_flag = 0; /* list device names and numbers */
222 numbers[n] = strtoul(argv[n], &p, 0);
229 numbers[0] = major;
245 dev = numbers[0];
249 dev = callPack(pack, argc, numbers);
321 callPack(pack_t *f, int n, u_long *numbers)
326 d = (*f)(n, numbers, &error);
  /src/tests/lib/libc/stdio/
t_intr.sh 40 # The test data are stored in triplicate: numbers.in, numbers.out,
48 "${DIR}/h_makenumbers" "$1" > numbers.in
51 -c "dd of=numbers.out msgfmt=quiet" numbers.in
52 atf_check -o "file:numbers.in" cat numbers.out
  /src/usr.bin/make/unit-tests/
varmod-order-numeric.mk 10 # This list contains only 32-bit numbers since the make code needs to conform
15 # 'double' instead, but that would allow floating-point numbers as well, which
17 NUMBERS= 3 5 7 1 42 -42 5K -3m 1M 1k -2G
19 .if ${NUMBERS:On} != "-2G -3m -42 1 3 5 7 42 1k 5K 1M"
20 . error ${NUMBERS:On}
23 .if ${NUMBERS:Orn} != "1M 5K 1k 42 7 5 3 1 -42 -3m -2G"
24 . error ${NUMBERS:Orn}
28 .if ${NUMBERS:Onr} != "1M 5K 1k 42 7 5 3 1 -42 -3m -2G"
29 . error ${NUMBERS:Onr}
32 # Duplicate numbers are preserved in the output. In this case th
    [all...]
cond-cmp-numeric-ge.mk 42 # Floating pointer numbers can be compared as well.
43 # This might be tempting to use for version numbers, but there are a few pitfalls.
54 # Since make parses numbers as plain numbers, that leads to wrong results.
67 # typically 16 or 17 significant digits, therefore these two numbers seem to
cond-cmp-numeric-gt.mk 41 # Floating pointer numbers can be compared as well.
42 # This might be tempting to use for version numbers, but there are a few pitfalls.
53 # Since make parses numbers as plain numbers, that leads to wrong results.
66 # typically 16 or 17 significant digits, therefore these two numbers seem to
cond-cmp-numeric-le.mk 42 # Floating pointer numbers can be compared as well.
43 # This might be tempting to use for version numbers, but there are a few pitfalls.
54 # Since make parses numbers as plain numbers, that leads to wrong results.
67 # typically 16 or 17 significant digits, therefore these two numbers seem to
cond-cmp-numeric-lt.mk 41 # Floating pointer numbers can be compared as well.
42 # This might be tempting to use for version numbers, but there are a few pitfalls.
53 # Since make parses numbers as plain numbers, that leads to wrong results.
66 # typically 16 or 17 significant digits, therefore these two numbers seem to
directive-for-lines.mk 3 # Tests for the line numbers that are reported in .for loops.
6 # 2020-12-19, the line numbers for the .info directives and error
varmod-order-shuffle.mk 9 # This makes the random numbers completely predictable since the only other
10 # part of make that uses random numbers is the 'randomize-targets' mode, which
37 # Sorting after shuffling must produce the original numbers.
cond-cmp-numeric.mk 26 # as strings and are therefore equal. If they were parsed as numbers,
44 # Leading spaces are allowed for numbers.
51 # Trailing spaces are NOT allowed for numbers.
cond-token-number.mk 67 # Hexadecimal numbers are accepted.
92 # Very small numbers round to 0.
101 # Very large numbers round up to infinity on IEEE 754 implementations, or to
cond-op-parentheses.mk 15 # Parentheses cannot enclose numbers as there is no need for it. Make does
35 # about this number though, much higher numbers work as well, at least on
opt-debug-parse.mk 15 # by merging stack trace entries, printing confusing line numbers as a result.
cond-cmp-numeric-ne.mk 42 # typically 16 or 17 significant digits, therefore these two numbers seem to
  /src/usr.sbin/sunlabel/
sunlabel.c 299 * Turns on fixmagic, which causes bad magic numbers to be
353 * centralize the check. (If spc is zero, cylinder numbers make
675 * numbers is a pointer to the string containing the specification for
696 * The three numbers are cyl/trk/sect counts. n1/n2/n3 is
722 chpart(int pno, const char *numbers)
730 skipspaces(&numbers);
731 if (!memcmp(numbers, "end-", 4) && numbers[4]) {
732 int epno = LETTERPART(numbers[4]);
735 numbers += 5
    [all...]
  /src/sys/modules/examples/luareadhappy/
happy.lua 33 -- numbers for which this process ends in 1 are happy numbers, while those that
34 -- do not end in 1 are unhappy numbers (or sad numbers).
36 -- For more information on happy numbers, and the algorithms, see
50 -- This following algorithm is designed for numbers of the integer type.
51 -- Integer numbers are used by default in the NetBSD kernel, as there would be
  /src/sys/external/isc/libsodium/dist/m4/
ltversion.m4 1 # ltversion.m4 -- version numbers -*- Autoconf -*-
  /src/usr.bin/systat/
iostat.c 49 static int numbers = 0; /* default display bar graphs */ variable in typeref:typename:int
118 if (numbers)
220 if (!numbers) {
275 if (numbers) {
342 numbers = 0;
351 numbers = 1;
  /src/sys/arch/sun68k/stand/
README 9 stage program from a set of filesystem block numbers that are hard-coded
  /src/sys/external/isc/libsodium/dist/builds/msvc/
resource.rc 6 //specify the version numbers for the dll's
  /src/games/tetris/
scores.c 117 uint32_t numbers[3], offset56, offset60, offset64; local in function:scorefile_probe
192 result = read(sd, &numbers, sizeof(numbers));
197 if ((size_t)result != sizeof(numbers)) {
207 offset56 = numbers[0];
208 offset60 = numbers[1];
209 offset64 = numbers[2];

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