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Searched
refs:o_at
(Results
1 - 10
of
10
) sorted by relevancy
/src/games/hack/
hack.mhitu.c
416
if ((obj =
o_at
(mtmp->mx, mtmp->my)) != NULL)
hack.pri.c
414
} else if ((otmp =
o_at
(x, y)) && room->typ != POOL)
443
else if (!Blind && (otmp =
o_at
(x, y)))
hack.zap.c
223
struct obj *otmp =
o_at
(u.ux, u.uy);
417
if (fhito && (otmp =
o_at
(bhitpos.x, bhitpos.y))) {
extern.h
172
struct obj *
o_at
(int, int);
hack.mkshop.c
315
if ((sx + sy) % 2 && !
o_at
(sx, sy) && !t_at(sx, sy)
hack.dog.c
249
if ((obj =
o_at
(omx, omy)) != NULL)
hack.fight.c
384
if ((obj =
o_at
(mtmp->mx, mtmp->my)) && !Blind)
hack.invent.c
285
o_at
(int x, int y)
function in typeref:struct:obj *
855
otmp0 =
o_at
(u.ux, u.uy);
hack.mon.c
339
if (mtmp->mhide &&
o_at
(mtmp->mx, mtmp->my) && rn2(10))
1019
&& (!mtmp->mhide || !
o_at
(mtmp->mx, mtmp->my))
hack.c
402
if (!g_at(u.ux, u.uy) && !
o_at
(u.ux, u.uy)) {
Completed in 17 milliseconds
Indexes created Sat Oct 25 16:10:12 GMT 2025