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Searched
refs:o_id
(Results
1 - 9
of
9
) sorted by relevancy
/src/games/hack/
def.obj.h
68
unsigned
o_id
;
member in struct:obj
hack.steal.c
121
if (otmp->
o_id
== stealoid) {
171
if (otmp->
o_id
== stealoid)
201
stealoid = otmp->
o_id
;
hack.bones.c
132
otmp->
o_id
= 0;
hack.save.c
259
if (!otmp->
o_id
)
260
otmp->
o_id
= flags.ident++;
hack.apply.c
213
obj->o_cnt_id = current_ice_box->
o_id
;
223
return (obj->o_cnt_id == current_ice_box->
o_id
);
251
if (otmp->o_cnt_id == obj->
o_id
)
hack.mkobj.c
121
otmp->
o_id
= flags.ident++;
hack.shk.c
386
if (bp->bo_id == obj->
o_id
) {
671
bp->bo_id = obj->
o_id
;
704
bp->bo_id = otmp->
o_id
;
727
bp->bo_id = otmp->
o_id
= flags.ident++;
hack.do.c
535
otmp->
o_id
= flags.ident++;
hack.invent.c
331
if (objchn->
o_id
== id)
369
/* should set
o_id
etc. but otmp will be freed soon */
Completed in 14 milliseconds
Indexes created Mon Oct 27 04:09:48 GMT 2025