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    Searched refs:o_id (Results 1 - 9 of 9) sorted by relevancy

  /src/games/hack/
def.obj.h 68 unsigned o_id; member in struct:obj
hack.steal.c 121 if (otmp->o_id == stealoid) {
171 if (otmp->o_id == stealoid)
201 stealoid = otmp->o_id;
hack.bones.c 132 otmp->o_id = 0;
hack.save.c 259 if (!otmp->o_id)
260 otmp->o_id = flags.ident++;
hack.apply.c 213 obj->o_cnt_id = current_ice_box->o_id;
223 return (obj->o_cnt_id == current_ice_box->o_id);
251 if (otmp->o_cnt_id == obj->o_id)
hack.mkobj.c 121 otmp->o_id = flags.ident++;
hack.shk.c 386 if (bp->bo_id == obj->o_id) {
671 bp->bo_id = obj->o_id;
704 bp->bo_id = otmp->o_id;
727 bp->bo_id = otmp->o_id = flags.ident++;
hack.do.c 535 otmp->o_id = flags.ident++;
hack.invent.c 331 if (objchn->o_id == id)
369 /* should set o_id etc. but otmp will be freed soon */

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