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    Searched refs:oc_uname (Results 1 - 6 of 6) sorted by relevancy

  /src/games/hack/
def.objclass.h 71 char *oc_uname; /* called by user */ member in struct:objclass
hack.o_init.c 187 * We must save not only oc_uname but also oc_name and oc_descr,
200 SAVE_NAME_FIELD(oc_uname);
225 RESTORE_NAME_FIELD(oc_uname);
258 objects[i].oc_uname != NULL ||
hack.potion.c 259 } else if (!objects[otmp->otyp].oc_uname)
290 if (!objects[obj->otyp].oc_name_known && !objects[obj->otyp].oc_uname)
hack.objnam.c 109 char *un = ocl->oc_uname;
178 char *un = objects[obj->otyp].oc_uname;
631 if (un && (!(zn = objects[i].oc_uname) || strcmp(un, zn)))
hack.do_name.c 259 str1 = &(objects[obj->otyp].oc_uname);
hack.read.c 526 } else if (!objects[scroll->otyp].oc_uname)

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