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Searched
refs:oc_uname
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/hack/
def.objclass.h
71
char *
oc_uname
; /* called by user */
member in struct:objclass
hack.o_init.c
187
* We must save not only
oc_uname
but also oc_name and oc_descr,
200
SAVE_NAME_FIELD(
oc_uname
);
225
RESTORE_NAME_FIELD(
oc_uname
);
258
objects[i].
oc_uname
!= NULL ||
hack.potion.c
259
} else if (!objects[otmp->otyp].
oc_uname
)
290
if (!objects[obj->otyp].oc_name_known && !objects[obj->otyp].
oc_uname
)
hack.objnam.c
109
char *un = ocl->
oc_uname
;
178
char *un = objects[obj->otyp].
oc_uname
;
631
if (un && (!(zn = objects[i].
oc_uname
) || strcmp(un, zn)))
hack.do_name.c
259
str1 = &(objects[obj->otyp].
oc_uname
);
hack.read.c
526
} else if (!objects[scroll->otyp].
oc_uname
)
Completed in 45 milliseconds
Indexes created Fri Oct 17 09:09:57 GMT 2025