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    Searched refs:oth_room (Results 1 - 4 of 4) sorted by relevancy

  /src/games/rogue/
room.c 364 oth_rn = rooms[rn].doors[i].oth_room;
445 if (rooms[rr].doors[k].oth_room == rn) {
472 if (rooms[i].doors[j].oth_room == rn) {
474 if (rooms[rn].doors[k].oth_room == i) {
509 if ((d != -1) && (rooms[rn].doors[d].oth_room >= 0)) {
level.c 356 rooms[room1].doors[dir/2].oth_room = room2;
360 rooms[room2].doors[(((dir+4)%DIRS)/2)].oth_room = room1;
374 rooms[i].doors[j].oth_room = NO_ROOM;
567 if (rooms[target_room].doors[door_dir/2].oth_room != NO_ROOM) {
rogue.h 276 short oth_room; member in struct:dr
monster.c 741 if (rooms[rn].doors[d].oth_room != NO_ROOM) {

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