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  /src/games/gomoku/
main.c 252 declare_winner(int outcome, const enum input_source *input, player_color color)
256 switch (outcome) {
276 struct outcome { struct
281 static struct outcome
317 int outcome; local in function:main_game_loop
318 if ((outcome = makemove(color, curmove)) != MOVEOK)
319 return (struct outcome){ outcome, color };
381 struct outcome outcome = main_game_loop(input) local in function:main
    [all...]
  /src/usr.bin/make/unit-tests/
job-output-null.mk 21 # job.c 1.454 from 2022-09-03, the outcome of the test depended on whether
parse-var.mk 96 # its value would not influence the outcome of the condition, or during the
var-eval-short.mk 68 # right-hand side of the '&&' cannot influence the outcome of the condition.
  /src/usr.bin/make/
test-variants.mk 135 # macro, or at least none that affect the outcome of the tests.

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