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  /src/games/phantasia/
phantstruct.h 52 short p_amulets; /* amulets */ member in struct:player
gamesupport.c 131 mvprintw(14, 40, "1:Amulets %d\n", playerp->p_amulets);
356 sptr = &playerp->p_amulets;
interplayer.c 252 Player.p_amulets += Other.p_amulets;
fight.c 1022 ++Player.p_amulets;
1363 if (Player.p_amulets > 0) {
1365 --Player.p_amulets;
misc.c 449 mvprintw(11, 40, "Amulets : %9d", Player.p_amulets);
911 playerp->p_amulets =
main.c 906 ++Player.p_amulets;

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