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  /src/games/phantasia/
phantstruct.h 60 bool p_blessing; /* blessing */ member in struct:player
misc.c 207 (Player.p_blessing ? " True" : "False"));
357 if (Player.p_blessing) {
373 Player.p_blessing = TRUE;
457 flags[(int)Player.p_blessing],
919 playerp->p_blessing =
gamesupport.c 142 flag[(int)playerp->p_blessing],
376 bptr = &playerp->p_blessing;
fight.c 34 volatile bool firsthit = Player.p_blessing; /* set if player gets
92 && Player.p_blessing
98 Player.p_blessing = FALSE;
1334 Player.p_blessing = TRUE;
interplayer.c 440 if (Player.p_blessing) {
442 Player.p_blessing = FALSE;

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