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  /src/games/phantasia/
phantstruct.h 51 short p_charms; /* charms */ member in struct:player
interplayer.c 253 Player.p_charms += Other.p_charms;
424 if (Player.p_charms > 0) {
426 --Player.p_charms;
misc.c 204 Player.p_gold, Player.p_gems, Player.p_level, Player.p_charms);
329 Player.p_charms += numitems;
450 mvprintw(12, 40, "Charms : %9d", Player.p_charms);
816 Player.p_charms = MIN(Player.p_charms, Player.p_level + 10.0);
910 playerp->p_charms =
fight.c 93 && Player.p_charms > 0)
99 --Player.p_charms;
1186 ++Player.p_charms;
1359 if (Player.p_charms > 0) {
1361 --Player.p_charms;
gamesupport.c 130 mvprintw(13, 40, "0:Charms %d\n", playerp->p_charms);
351 sptr = &playerp->p_charms;

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