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    Searched refs:p_cloak (Results 1 - 5 of 5) sorted by relevancy

  /src/games/hunt/include/
hunt_common.h 229 #define _cloak_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
233 #define stat_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
  /src/games/hunt/huntd/
hunt.h 97 int p_cloak; member in struct:player_def
draw.c 339 if (pp->p_cloak < 0)
344 if (!draw || pp->p_cloak < 0)
346 if (pp->p_cloak-- == 0)
execute.c 518 pp->p_cloak += CLOAKLEN;
543 if (pp->p_cloak >= 0)
544 pp->p_cloak = -1;
answer.c 308 newpp->p_cloak = 0;
312 newpp->p_cloak = CLOAKLEN;

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